An oldie but goodie!
1 game board per player (download our blank bingo board PDF)
Handfulls of game chips, pennies, beans, etc., to use as markers
Stack of cards to match the bingo boards
Stickers, labels, words, numbers, etc., to make the boards

1. Print out the blank bingo board PDF file (card stock works best, but paper is fine).
2. Pass out the blank boards, one per child.
3. Pass out the game markers (chips). You'll need at least 20 per child.
4. Pass out pre-purchased stickers of any theme. For example, sports-themed stickers or farm animal stickers.
5. Let the children place whichever stickers they like on their board, one in each box. They can use more than one of the same sticker or none of some of the stickers. The creation of their board is up to them.
6. Using the same stickers as the children - create "caller cards" by placing one of each sticker on a 3 x 5 index card (or piece of paper). Place these caller cards in a container and shake vigorously to mix them all up.
7. When all the boards and index cards are complete, put the extras away and begin to play!

How to Play

1. The game "caller" begins by selecting one of the index cards and showing it to the players.
2. For example, if you have a sports theme, this card might have a baseball on it.
3. Any player that also has a baseball sticker on their board, will use one of the game chips to mark that spot on their board. (If the player has more than one baseball on their board, they may ONLY cover up ONE of the designated spaces).
4. The "caller" then picks and calls another card. Players that have that picture on their boards will use a chip to mark its place.
5. The first player to get a full row of markers (in any direction) on their board, shouts "BINGO!" They have won the game!
6. At this point all the players clear their boards and play again. They can switch their boards with friends or keep their same board.


1. You can make the boards ahead of time if you would like.
2. Instead of stickers of animals, sports, flowers, etc., you can draw pictures (or let the children draw their own).
3. Play "Barnyard Bingo" with animal stickers or drawings. Instead of the "caller" shouting out the name of the animals on the cards, the "caller" will instead make the sound of the animal. For example, if the "caller" pulls a card with a pig on it, he/she will say "Oink, oink!" The players will have to then look to see if they have a pig on their boards.

Activity Length
15 - 30 minutes
Competitive (has winners and losers)

1. Bingo can be used as one of the best learning tools!
2. Sound Recognition: The students fill out their boards with soft or hard vowels, consonant blends, common word endings, etc. The "teacher" cards will have words that reflect those skills and the students must match them. For example, if you are focusing on consonant blends, your cards might say flat, smock, start, etc. and their cards would show fl, bl, st, sm, etc.
3. Math Practice: The students fill their boards with the numbers that you define, for example 1 through 25. Your "teacher" cards will have math problems, these can be simple addition and subtraction, or more complicated, division, multiplication, fractions... as long as the kids are given the number values for the answers ahead of time so they will have the correct numbers for their boards.
4. Building Vocabulary: The students write a specific list of vocabulary words in any order for a number of different times. Your "teacher" cards include definitions, antonyms, and synonyms of those words.

Attention, please! (a few rules to follow)
Mess Factor
Clean and tidy
Noise Level
Number of Players
5 to 10
10 to 20
Prep Time
10 - 20 minutes
Space Needed
Small (a clearable open space the size of a 1-car garage)
Team Division
Every man for himself (individual players)