What Time is it Mr.___?

Watch out… at lunchtime he’s coming to get you!

1. Fill in the blank of the game title based on your theme. For example, What time is it Mr. Fox, Mr. Shark, Mr. Monster, Dr. Evil, etc.
2. Select an adult to be the monster. He/She stands about 30 yards away with their back facing the group.
3. The rest of the group lines up shoulder-to-shoulder facing the back of Mr. Fox.

How to Play

1. To begin, the group yells, “What time is it, Mr. Fox?”
2. Mr. Fox yells back with whatever time he/she chooses, such as "three o’clock!” It helps if he/she also holds up her fingers to show the number chosen.
3. The group then takes as many steps towards Mr. Fox as indicated. Three o’clock equals three steps, and so on.
4. Mr. Fox lures them closer and closer until finally the group asks, “What time is it, Mr. Fox?” and Foxy responds, “LUNCH TIME!”
5. Mr. Fox turns around and tries to tag as many players as possible, while all the players try to make it back to the starting line.
6. You can play as many rounds as you like. 3 usually seems to be a good number. Mr. Fox can be replaced by a child once the players get the hang of how to play.


1. Make Mr. Fox work for any character by just changing his name, and what he says right before capturing the players. For example - If you use a “Captain,” the ending statement might be “Time to walk the plank!"
2. For a hot day give "Mr. Fox" a spray bottle. Mr. Fox yells - "time to get wet", and sprays as many players with water as possible!


1. Have fun playing the evil character...but be cautious with young children, some may become scared.

Activity Length
5 - 15 minutes
Either/or (can be played either way)
Easy peasy (fun and simple)
Mess Factor
Clean and tidy
Noise Level
Number of Players
5 to 10
10 to 20
Prep Time
No prep time needed!
Space Needed
Large (gym, outdoor field, reception hall)
Team Division
Every man for himself (individual players)